lissa_quon: (hmm)
So like I promised an art post.



This is part of a series that I guess I'm working on.

click on for more of this series and other silly silly things. )
lissa_quon: (doormouse)
Greetings folks.

Sorry for the radio silence, I've been rather introverted lately and been working mainly on a commission project. Also I did have some plans in the works for Foolish Mortals 6th birthday but all of them have seemingly fell through. So this means there hasn't been much to post or comment on. The commission work I may show at some point but not anytime in the foreseeable future.

My introversion however has come to something resembling an end. After a very long bout of unemployment I've started a part time job. Considering I think my scanner is on its last legs I am so very very happy to enter the land of somewhat steadier pay.

Not too far into the job so I've just been in basic training though in the end I'm going to be in the framing department. It's retail, nothing amazing but it is at a craft/art supply store so I am not completely out of my element. So far my only major concern has been that somehow I'd do something stupid and awkward and they'd realize they hired a woman a few cats away from Crazy Cat Lady and boot me out the door. So far I've been doing a fair job with my "Responsible Adult" act we shall see how long this lasts.

Anyways on that note, here's some art posting.



Working on this for a new business card design.
Not sure if this is going to be the only card design or if I'll have other designs in the run. You know, for the people or occasions when skeletons are not wanted.
Not that I can think of any situation that isn't improved by a skeleton in a top hat. I've heard they exist though.

Clicky clicky for more images )

Also in other news, The Project is sort of up.
Not very far along and it has no set update schedule at this point but I figured I needed to start releasing pages out into the wilds before I edited them to death.


Anyways that all I have to say right now. I'll probably post more updates as I can around the 21st.
lissa_quon: (doormouse)
Greetings folks.

Sorry for the radio silence, I've been rather introverted lately and been working mainly on a commission project. Also I did have some plans in the works for Foolish Mortals 6th birthday but all of them have seemingly fell through. So this means there hasn't been much to post or comment on. The commission work I may show at some point but not anytime in the foreseeable future.

My introversion however has come to something resembling an end. After a very long bout of unemployment I've started a part time job. Considering I think my scanner is on its last legs I am so very very happy to enter the land of somewhat steadier pay.

Not too far into the job so I've just been in basic training though in the end I'm going to be in the framing department. It's retail, nothing amazing but it is at a craft/art supply store so I am not completely out of my element. So far my only major concern has been that somehow I'd do something stupid and awkward and they'd realize they hired a woman a few cats away from Crazy Cat Lady and boot me out the door. So far I've been doing a fair job with my "Responsible Adult" act we shall see how long this lasts.

Anyways on that note, here's some art posting.



Working on this for a new business card design.
Not sure if this is going to be the only card design or if I'll have other designs in the run. You know, for the people or occasions when skeletons are not wanted.
Not that I can think of any situation that isn't improved by a skeleton in a top hat. I've heard they exist though.

Clicky clicky for more images )

Also in other news, The Project is sort of up.
Not very far along and it has no set update schedule at this point but I figured I needed to start releasing pages out into the wilds before I edited them to death.


Anyways that all I have to say right now. I'll probably post more updates as I can around the 21st.
lissa_quon: (Default)
Welp I finally finished that bigger sillier piece I mentioned. I just don't know what to title the thing now.



Click on to see the bigger, cleaner dev-art version


As explained in earlier entries I have sort of become a Team Fortress 2 fan. I don't normally play online shooters, hell I only rarely play shooters. Though I am a sucker for aesthetics, which TF2 has in spades, the rather slapstick characters and writing is just icing. I'm by no means an amazing player, I suck at aiming. So I tend to stick to playing Engineer most, and I tend to do alright with it.

Which is where this came from. Sophie my steam punk scientist/adventurer/engineer and her robotic manservant Bertie, slumming it with Blu with a Red spy "visting". There really isn't a good reason for this picture to exist other than I drew the initial sketch of Sophie at 3 in the morning and decided to try to color it in Painter. The picture sort of blew up from there. Now I don't know what to do with it or what to call it.

Will post a better looking version on Dev Art once I figure out the title.
lissa_quon: (Default)
Welp I finally finished that bigger sillier piece I mentioned. I just don't know what to title the thing now.



As explained in earlier entries I have sort of become a Team Fortress 2 fan. I don't normally play online shooters, hell I only rarely play shooters. Though I am a sucker for aesthetics, which TF2 has in spades, the rather slapstick characters and writing is just icing. I'm by no means an amazing player, I suck at aiming. So I tend to stick to playing Engineer most, and I tend to do alright with it.

Which is where this came from. Sophie my steam punk scientist/adventurer/engineer and her robotic manservant Bertie, slumming it with Blu with a Red spy "visting". There really isn't a good reason for this picture to exist other than I drew the initial sketch of Sophie at 3 in the morning and decided to try to color it in Painter. The picture sort of blew up from there. Now I don't know what to do with it or what to call it.

Will post a better looking version on Dev Art once I figure out the title.

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January 2013

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