lissa_quon: (Default)
Guess what movie Lissa saw this weekend.



Well - at least me and the muse compromised. The Muse wanted mermaids and I wanted to try to get back in the swing of things to get The Project up and running again. So Tannis and Spider get to come down to the oceans and meet a mermaid. Thankfully Tannis seems too distracted to wonder where the hell all this water came from.

For the record, no, The Project will not have mermaids in it, there are no large bodies of water in the skies to house them. I think it's better for all involved, I sort of need Tannis alive to have wacky adventures.
lissa_quon: (Default)
Guess what movie Lissa saw this weekend.



Well - at least me and the muse compromised. The Muse wanted mermaids and I wanted to try to get back in the swing of things to get The Project up and running again. So Tannis and Spider get to come down to the oceans and meet a mermaid. Thankfully Tannis seems too distracted to wonder where the hell all this water came from.

For the record, no, The Project will not have mermaids in it, there are no large bodies of water in the skies to house them. I think it's better for all involved, I sort of need Tannis alive to have wacky adventures.
lissa_quon: (Default)


Finished this one earlier this week.
Fairly happy with this one, though I tried a different technique with the under painting that I think worked out rather well.

and click on for the rest )

Oh yea, I also now have a Tumblr account which is becoming more of a compilation of ear worms and neat links. I do also post art on there though it is mostly being dominated by everyone else's pic spam.
lissa_quon: (Default)


Finished this one earlier this week.
Fairly happy with this one, though I tried a different technique with the under painting that I think worked out rather well.

and click on for the rest )

Oh yea, I also now have a Tumblr account which is becoming more of a compilation of ear worms and neat links. I do also post art on there though it is mostly being dominated by everyone else's pic spam.
lissa_quon: (DS)
I've been working hard on being a productive member of society this week. I spent this week working on commission work, small paintings to sell next convention, and taking stock of buttons, and various convention supplies.

I also reorganized the button stock for conventions. In previous years the buttons were stored in a large gallon freezer bag and one had to dig around to find the buttons folks wanted. That was later upgraded to a couple of large gallon plastic bags holding various smaller plastic bags. The bags themselves were labeled and divided into categories, so we had one whole bag that contained all my comic related buttons and another that contained nothing but meta button jokes, etc. This system worked but not very well. This system has been retired and now we are trying something involving boxes with movable dividers and such. We shall see how this system works out.

I also retired some old print stock. I'll probably throw them on the store front when I get a chance since I have quite a few copies of these but no desire for them to be in the print book anymore. There's nothing WRONG with the pictures, the pieces however are old and I feel it's time to take them out.

Alright, now that that is aside onwards to the Art Post.





To kick things off, on a somber note, Diana Wynne Jones died last Sunday. She was an awesome author that is probably best known for writing Howl's Moving Castle. She also wrote the Chrestomanci series and various other books that wormed their way into my book shelf with out me knowing.

I decided to commemorate this by painting Howl. It's something I'd been wanting to do for a while, and it seemed the appropriate time to do it. I felt somewhat conflicted using Miyazaki's design for this but the design does pretty much sum Howl up very well and I couldn't figure out one better.

less rambling pictures here )

Also for those who are curious or care I posted an Influence Map over on Dev-art. I've been informed by folks who know me that it is very predictable and unsurprising. So I guess that means it's a fairly accurate portrait of my influences and head space.

Anyways that's all for this week, now for me to get back to my commission work.
lissa_quon: (DS)
I've been working hard on being a productive member of society this week. I spent this week working on commission work, small paintings to sell next convention, and taking stock of buttons, and various convention supplies.

I also reorganized the button stock for conventions. In previous years the buttons were stored in a large gallon freezer bag and one had to dig around to find the buttons folks wanted. That was later upgraded to a couple of large gallon plastic bags holding various smaller plastic bags. The bags themselves were labeled and divided into categories, so we had one whole bag that contained all my comic related buttons and another that contained nothing but meta button jokes, etc. This system worked but not very well. This system has been retired and now we are trying something involving boxes with movable dividers and such. We shall see how this system works out.

I also retired some old print stock. I'll probably throw them on the store front when I get a chance since I have quite a few copies of these but no desire for them to be in the print book anymore. There's nothing WRONG with the pictures, the pieces however are old and I feel it's time to take them out.

Alright, now that that is aside onwards to the Art Post.





To kick things off, on a somber note, Diana Wynne Jones died last Sunday. She was an awesome author that is probably best known for writing Howl's Moving Castle. She also wrote the Chrestomanci series and various other books that wormed their way into my book shelf with out me knowing.

I decided to commemorate this by painting Howl. It's something I'd been wanting to do for a while, and it seemed the appropriate time to do it. I felt somewhat conflicted using Miyazaki's design for this but the design does pretty much sum Howl up very well and I couldn't figure out one better.

less rambling pictures here )

Also for those who are curious or care I posted an Influence Map over on Dev-art. I've been informed by folks who know me that it is very predictable and unsurprising. So I guess that means it's a fairly accurate portrait of my influences and head space.

Anyways that's all for this week, now for me to get back to my commission work.

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